Random Characters

The following describes the syntax for random characters:

To specify random letters in the range a to z in Message Manipulation rules:

Syntax:

rand.string.<n>.a.z

where n is the number of random letters you wish to specify in the range a to z.

To specify random letters and/or numeric characters in the range 0 to z in the Message Manipulations table:

Syntax:

Rand.string.<n>.0.z

where n is the number of random letters and/or numeric characters you wish to specify in the range 0 to z.

To specify a random number between n and m in the Message Manipulations table:

Syntax:

Rand.number.<n>.<m>

where:

n specifies the start value of the range of the random numbers that you wish to specify, in the range 0 to 2147482647.
m specifies the end value of the range of the random numbers that you wish to specify, in the range 0 to 2147482647.

The following table provides configuration examples for using random letters and numeric characters in the Message Manipulations table.

Examples using Random Letters and Numeric Characters

Message Type

Action Subject

Action Type

Action Value

Comment

invite.request

header.myrandom

Add

Rand.string.10.0.9

String of 10 characters comprised of digits between 0 and 9.

invite.request

header.myrandomString

Add

Rand.string.56.A.Z

String of 56 characters comprised of letters between A and Z.

invite.response

header.NumberaAndChars

Add

Rand.string.12.0.z

String of 12 characters comprised of digits and letters between 0 and z (ASCII printable characters), for example, ebJ803GpK13@.

invite.response.4xx

header.myrandomNmber

Add

Rand.number.50.100

Single integer between 50 and 100.